August Branchesi

Software Engineering Director

What's this?


A compact hub showcasing a few of my personal software projects, both past and present.

Active Projects


AstroHelper

AstroHelper combines your astrophotography equipment, site horizon, live weather, and light pollution to tell you what's worth imaging tonight and when. No AI used.

React >
AstroHelper image

Euclidean Void

A video game I am working on that combines the scale of a space simulation with old arcade vector graphics in a 2D universe. Coming Soon.

WebGLGL
Euclidean Void image

AI

This is a custom, private AI instance that uses open source LLM's for various testing. It can be run locally with no internet access. Private Area.

React > Docker > Python >
AI image

Home Arcade

This is a Legends Ultimate Arcade system that I gutted and modified with a Batocera Linux PC customized with hundreds of arcade and video games.

Linux Scripting >
Home Arcade image

Past Projects


Uberlaufer

Uberlaufer is a Virtual Reality game I wrote for PC-based VR headsets. It's a roguelike, procedurally generated dungeon crawler set in WW2 and is available on Steam.

Unity > C# >
Uberlaufer image

Virtual Reality POC

A Virtual Reality proof-of-concept built with Unity that creates a dynamic art gallery from photo albums and allows product configuration in VR.

Unity >
Virtual Reality POC image

Forza Dash iOS App

An iOS App that displays realtime HUD info from Forza Motorsport 7 while racing, using UDP data at 60 frames per second.

Objective-C >
Forza Dash iOS App image

Alexa Astronomy Skill

An Alexa app that allowed users to plan astronomical viewing sessions based on Kepler's Laws of Planetary Motion.

Unity >
Alexa Astronomy Skill image

Doom for Apple TV

A fork of Doom I created for the AppleTV. This was the first open source code for an Apple TV version.

Xcode > Objective-C > C >
Doom for Apple TV image