AstroHelper
AstroHelper combines your astrophotography equipment, site horizon, live weather, and light pollution to tell you what's worth imaging tonight and when. No AI used.
Software Engineering Director
A compact hub showcasing a few of my personal software projects, both past and present.
AstroHelper combines your astrophotography equipment, site horizon, live weather, and light pollution to tell you what's worth imaging tonight and when. No AI used.
A video game I am working on that combines the scale of a space simulation with old arcade vector graphics in a 2D universe. Coming Soon.
This is a multi-agent custom AI I am creating using the Pydantic AI python library.
This is a custom, private AI instance that uses open source LLM's for various testing. It can be run locally with no internet access. Private Area.
This is a Legends Ultimate Arcade system that I gutted and modified with a Batocera Linux PC customized with hundreds of arcade and video games.
Uberlaufer is a Virtual Reality game I wrote for PC-based VR headsets. It's a roguelike, procedurally generated dungeon crawler set in WW2 and is available on Steam.
A Virtual Reality proof-of-concept built with Unity that creates a dynamic art gallery from photo albums and allows product configuration in VR.
An iOS App that displays realtime HUD info from Forza Motorsport 7 while racing, using UDP data at 60 frames per second.
An Alexa app that allowed users to plan astronomical viewing sessions based on Kepler's Laws of Planetary Motion.
A fork of Doom I created for the AppleTV. This was the first open source code for an Apple TV version.